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You can cheese this system by killing respawning enemies as long as you like.
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It gives incentive to kill enemies at all times and is overpowered. At set points your life bar will increase by one point. There is a counter that keeps track of enemies killed, like an experience system. While it may seem simple there is a level up system in play. It also doesn’t show up until the game’s second half. You won’t find a suite of weapons either only the shotgun made the cut. All enemies die in a single hit making this a faster paced game than its counterparts. It seems a bit violent for a game that aims to be funny but whatever. Rick ditches the fisticuffs and always has a cleaver in hand. This is not a brawler and is a pure platformer instead. Jennifer’s moment of joy is cut short when another lightning bolt reanimates the pumpkin king, who steals her away. It’s a bit strange that he was buried in full psycho gear and mask but I digress. Suddenly a bolt of lightning strikes and brings Rick back to life. It is also a pretty damn good platformer as well.ĭuring a stormy night Jennifer mourns beside Rick’s grave. Wanpaku Graffiti parodies Hollywood cinema effectively and is genuinely funny. So they took a page from Konami and instead created a parody. Namco wisely knew that straight port would never work if they tried it would have been sad. If you only know Splatterhouse as a gory kill fest check your expectations at the door.
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While Splatterhouse may seem like a strange choice for a Famicom game given its tone it makes sense. Splatterhouse: Wanpaku Graffiti is the complete opposite of its arcade counterpart, trading horror for comedy. While most are familiar with the Turbo Grafx-16 port the first home release in the series was a Famicom exclusive. Who knew beating up something other than street punks could be exciting? Behind the blood and guts however was an average brawler but we would not find that out until later. Its horror theme was also new for the beat em up genre. Its gore and Friday the 13 th inspired protagonist were unheard of at the time and ensured that it would not soon be forgotten. While it may seem quaint now Splatterhouse was a significant landmark in the arcades. Developer: Now Production Publisher: Namco Release: 07/31/89 Genre: Action
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